Beyond the Mirror
This Game should be seen as a criticism of beauty ideals in games. The player should strive to find his true self by looking for the right mirror.
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | pizzolor |
Made with | Unity |
Tags | 3D, Atmospheric, Exploration, First-Person, Short, Singleplayer, Unity |
Comments
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Interesting art. But the character's reaction to mouse movements should be improved. The rotations are performed too abruptly.
Hello yeryomin, thank you for your comment. I'm very sorry that the game controls have some flaws. Unfortunately, the reason for that is that the browser game produces too much computing volume, as the mirrors in the game are very complicated to calculate for the computer. But the computer versions in the zip files should work better as the files are optimized, if you are still interested to try it out.
The personal computer version is indeed noticeably better.
In my game, unity builds for Windows and WebGL also work differently if we are talking about the reaction to mouse movements. But my case only applies to the input range. The browser version is limited by the size of the screen where the invisible cursor moves, while the desktop build allows you to rotate the camera without restrictions.
Your game has a similar feature. But in your game, the sensitivity of the mouse is also different, which seems strange to me.